Showing posts with label What is Augmented Reality (AR)?. Show all posts
Showing posts with label What is Augmented Reality (AR)?. Show all posts

Monday, February 27, 2012

Augmented Reality for Mobile Applications Development

Augmented Reality – A Core Concept for Mobile Applications Development


Author: hunkatech

You are already aware about augmented reality. You have seen it so many times; it’s just that you don’t know what it is called. Putting up in simple words, Augmented Reality is about creating an extended environment for what you see in the reality. Augmented Reality can also be understood as a combination of the real and the virtual world. It is a fine blend of real time environment and computer-generated data.

[caption id="attachment_234" align="aligncenter" width="468"]Augmented Reality for Mobile Applications Development Augmented-Reality-Technology-018 Augmented Reality for Mobile Applications Development[/caption]

An augmented reality application has to be interactive in real-time and it should be in 3D.A well known example of Augmented Reality which almost everyone might have seen but not noticed till date is the analysis used while showing sports such as football, rugby, cricket and swimming. Swimming telecasts often add a line across the lanes to indicate the position of the current record holder as a race proceeds to allow viewers to compare the current race to the best performance which can be taken as an example to understand Augmented Reality.


Augmented Reality is an enhancement of real time objects and real- time environment with the help of digital technology. It can provide you with the information present in a real time object which you cannot see otherwise. In other words, augmented reality uses technologies to deepen your understanding by furnishing details about a real-time object or space.

There are two types of augmented reality- desktop augmented reality and mobile augmented reality. Major mobile application development companies focus on mobile augmented technology with provisions for both iPhone and Android users. Augmented Reality can be classified into Marker based, Markerless and Location –based. Technologies. In the Marker- based AR a visual marker is embedded into the contents that the marketer wants to showcase. Markerless AR uses graphics instead of a marker to showcase their ads. This type of AR has been used by Starbucks with their Starbucks Cup Magic app. When a Smartphone is positioned over the Starbucks Valentines Day Cup, the heart present on the Starbucks cup multiplies and starts flying in a 3D fashion which is quite amazing. In location based AR, which is free for android and Apple devices, the user can point their Smartphone in any direction and look through the camera viewers and get information they want. This utilizes features GPS and the sensors that are in-built in the smart phones. Location based AR enables you to get information about local restaurants or search property and their details by getting the latitude and longitude of the location.

Augmented Reality is the technology of the future. It has already been put to use in various fields including the mobile phone market. Augmented Reality is also being used by Toy companies. It is being used for marketing purposes by companies such as Starbucks and BMW. Augmented reality can be used in video- games to add on to the fun –factor. AR may also be used for real-time navigation information that may be in-built in the car for entertainment and guidance purposes. All –in-all, augmented reality has a lot of untapped potential which when put to use can work wonders for the society. Augmented reality has the power to benefit everyone from a visitor, doctor, soldier or a local looking for a closest subway. There is no single place where augmented reality can’t be applied. Augmented Reality has the ability to change the way one perceives the world.

About Hunka Technologies

Hunka Technologies is on one of the leading mobile applications development company based in India. Hunka specializes in Apple iphone application development, android application development, windows mobile application development and HTML 5. Hunka also has a specialized team for iphone game development, ipod & ipad game development and android game development. For more information please check our website: http://www.hunkatech.com



Sunday, January 1, 2012

Augmented Reality (AR) - The World is Your Playground

Augmented Reality (AR) - The World is Your Playground


By Josh Hunt


One of the most exciting current developments in gaming technology in my eyes has to be Augmented Reality (AR). The possibilities this technology provides developers are endless and although AR is still in a fairly primitive state I believe that development of the technology is going to accelerate very quickly over the next 5 years. For those of you that don't know what Augmented Reality is, the simplest way to define it is that it is where a virtual environment is combined or placed over a real world environment to deliver a single reality which we call Augmented Reality. A good example of this is in Terminator 2 where Arnold Schwarzenegger as the Terminator has augmented vision where he can see the real world around him but also has various different scans and data being presented around the real world objects. Another example I've given in the past is that with Augmented Reality in theory you could walk down a busy street with real world people and virtual characters from Star Wars or Lord of the Rings looking through shop windows or climbing up lampposts.

[caption id="attachment_276" align="aligncenter" width="500"]Augmented Reality (AR) - The World is Your Playground Augmented-Reality-Technology-031 Augmented Reality (AR) - The World is Your Playground[/caption]

Augmented Reality is currently being developed because of its usefulness in everyday life, imagine you're someone with a very busy and hectic lifestyle, with Augmented Reality you could have a device built in to your prescription spectacles that allows you to walk to work or catch a train whilst accessing your emails and surfing the internet viewing all this through your the spectacle lenses. Obviously Augmented Reality has much greater uses and can be used in just about any scenario but what really interests me is when you apply AR to the gaming industry. I've recently written an article about the development of AR contact lenses, imagine as a gamer going to a local forest, quarry, beach or just about anywhere on your own or with friends and being able to play a first person shooter with real world surroundings wearing these AR lenses. In theory you could be playing a game like Halo and have crazy alien characters jumping out from behind real world trees and buildings firing lasers and throwing grenades at you. Augmented Reality could even reach a state where it is able to enhance and alter the appearance of the real world around you to make it look for example like the world of Pandora from James Cameron's recent blockbuster hit film Avatar. To be able to walk around a beautifully enhanced version of an area that doesn't really hold any interesting features in the real world would be incredible and people could escape into their own utopia whilst for example sitting on a bus. The possibilities with this technology really are endless and not just in gaming.

Augmented Reality as a concept really does start to become interesting when you combine it with other technologies. As we've seen from demonstrations of Xbox's upcoming innovation Project Natal voice recognition technology has come on leaps and bounds and is starting to be applied effectively to video games. Although voice recognition has been used in the past it has been clumsy and frustrating to work with and now we're really starting to see the human voice become a feasible control option. If we were to combine voice and facial recognition with Augmented Reality it is easy to see the potential that Augmented Reality has to providing an immersive gaming experience within a real world environment. With this combination of technologies you could in theory be able to have two way communication with high definition computer generated characters within your augmented world opening up a whole new avenue of potential in how we play games. I like to think of the experience as something similar to paintball shooting. Paintball shooting in essence is a role playing activity as the people involved in a game are recreating a scenario you would find in warfare. Augmented Reality can provide a similar experience without the need for paintballs and safety gear and instead of shooting real people you could be shooting real people and virtual characters with virtual ammunition. You'd probably still need some kind of gun controller in the example of a first person shooter but it wouldn't fire any ammunition in the real world, just the augmented environment.

Obviously this is all conjecture and most of what we write on this site is. I imagine this idea would work by connecting the AR lenses wirelessly to a portable console (possibly built into your mobile phone as we are talking about the future here) and obviously you would have audio delivered to a pair of wireless or bluetooth headphones that also provided a built in microphone for communicating with the virtual and real world characters.

In recent years video games have received a great deal of bad press in terms of how it is believed they help prevent the social, physical and mental development of young people and in some cases you would have to agree that this is true. The thing I love most about the potential with Augmented Reality is that it will mean young people will be outdoors more, socialising with friends, learning the importance of teambuilding, exercising and basically developing the skills and experience that are required later in life. The truth is Augmented Reality could be used everywhere to help make life easier and to improve the quality of life, we will probably see it in education, healthcare, security, design, manufacturing, sales, teambuilding and the list goes on endlessly. Augmented Reality clearly has unlimited potential and I hope some of the possible developments I have outlined in this article will come to fruition along with millions of others, but I guess time will tell. Please leave your own ideas, comments, thoughts and suggestions on how you could picture this technology changing the video game industry or of course whether you disagree with my ideas and believe AR is unlikely to become mainstream.

For more articles similar to this, visit [http://www.nugamer.com].

Article Source: http://EzineArticles.com/?expert=Josh_Hunt
http://EzineArticles.com/?Augmented-Reality-(AR)---The-World-is-Your-Playground&id=3741774

Tuesday, December 20, 2011

What Is The iPhone Augmented Reality?

What Is The iPhone Augmented Reality?


By Oliver Whitham


Augmented reality first appeared over 50 years ago, more recently it appeared in high-tech battle gear for soldiers. But now with the versatile iPhone there is a growing number of applications and games which overlay a virtual world on top of the real world.

[caption id="attachment_249" align="aligncenter" width="600"]What Is The iPhone Augmented Reality? Augmented-Reality-Technology-023 What Is The iPhone Augmented Reality?[/caption]

But what is augmented reality, what are it's uses, and why is it suddenly such a big deal?

To start with augmented reality really is as simple as displaying digital objects or information on top of a real world view. This is not particularly new, a simple example would be of the information shown 'on the field' during a football game. This is a great example of how computer generated information can be overlaid on a real world situation to provide highly relevant information in a visible but non-obtrusive way.

This has military applications, for instance having the location of enemies overlaid on 'battle goggles', and entertainment applications, such as alien invasions happening over your own cityscape. More practical uses exist however, and augmented reality can be used in tour guides, to tell you about the stars, or even help tell you about specific objects through simple object recognition.

The uses of augmented reality are only just beginning to appear in day-to-day life. However as object recognition becomes more and more intelligent, it is highly possible that games will alter the existing world, rather than just overlay new images on top of it.

Instead of just having static images and information overlaid on the real world, there may be programs that appear which alter the current landscape. These could turn your current skyline in to a futuristic landscape with buildings changed to incorporate futuristic stylings in to current structures and not just adding futuristic objects

Augmented Reality has become a huge deal over the last year for one simple reason. Apple created an update which allowed third-party apps to use the iPhone camera as a video camera. This new medium suddenly gave creative application developers a structure with which they could combine reality with virtual reality. This has spawned a new generation of iPhone games, but on top of that it has created the possibility for an entirely new kind of game and application style. From this new technology there is a strong possibility that even more imaginative uses will be found for combining the real and virtual world.

As the years go by I foresee augmented reality becoming a more and more integral part of day-to-day life, however until that time comes I will enjoy the augmented iPhone games, which are essentially what 'Pong' is to 'Call of Duty' today!

Augmented reality might have just started to appear on the iPhone, but it is already planned for inclusion in the first major iPhone MMORPG. We look forward to the augmented reality future that will bring a true virtual reality to the gaming world.

Article Source: http://EzineArticles.com/?expert=Oliver_Whitham
http://EzineArticles.com/?What-Is-The-iPhone-Augmented-Reality?&id=6111065

 

 

Saturday, December 3, 2011

Augmented Reality - Tools Used Today

Augmented Reality - Tools Used Today





Augmented Reality (AR) is the blending of the real and the virtual. It is when virtual elements are augmented by computer programs and associated with reality. In this article, we will have a look at some of the AR tools used today.

Slowly but certainly, the augmented reality is paving a way of virtual dependence. Technologies are adopting the augmented reality because of its high interactivity and efficiency. Our routine way of doing things is going to change in the coming years.

[caption id="attachment_213" align="aligncenter" width="468"]Augmented Reality - Tools Used Today Augmented-Reality-Technology-038 Augmented Reality - Tools Used Today[/caption]

Face Tracking Technology


Face tracking technology is used mostly on cameras and mobile phones. It allows the camera to recognize and track a human face. Taking photos has become so much easy and simplified while improving quality. The camera automatically adjusts the focus, exposure and color balance.

Virtual Mirror


A lot of companies are implementing the use of virtual mirror on their websites. It is a 3D technology which allows online viewers who are sitting in front of their computer, to virtually try the latest products. A webcam is needed for it to work. For example, several companies selling sunglasses and eyeglasses have been using this interactive technology to market their products. This is also relevant in clothing. There are mirror-like displays in shops where customers can see themselves wearing different clothing items. There is no need for a fitting room and the technology allows you to modify your cloth color and appearance. It is also applicable to footwear where various shoes of different colors can be tried by just standing in front of the virtual mirror.

Intelligent Smartphones


Another example of the augmented reality is through the use of intelligent smartphones whereby you just point your Smartphone at a building or roadside and additional information instantly appear on your phone such as current location, nearest hotel, restaurant menus, wind direction, compass among others.

Interactive Marketing


One of the most important tools used, in relation to augmented reality in marketing, is interactive products animations. Using digital photo studios, marketers can instantly create 360 degree animations and 3D animations of products, irrespective of size and weight. Online customers can rotate such virtual products animations using their computer mouse. This is quite similar to actually holding the product and looking at it through every possible angle. With such appealing interactive animations, the rate of customer conversion definitely gets boosted.

The future of Augmented Reality


Augmented reality is gradually changing the world. We can already guess how the future might be; with wearable gestural interface, you might be able to do everything with your hand or with your voice. For example, tomorrow you might take photos with just your hands, you might play multiplayer games in holograms battle fields ...the possibilities are endless.

The author is currently working as English Copywriter at PackshotCreator, the interactive solution provider.

Log on to: http://www.packshot-creator.com


Tuesday, November 29, 2011

Augmented Reality: An Eye-Popping New e-Learning Tool

Augmented Reality: An Eye-Popping New e-Learning Tool


Documentation and e-Learning (Part 5): Augmented Reality: An Eye-Popping New e-Learning Tool

Author: Dave Boggs



 

As I described last time, dynamic web data and web-cam feeds are marvelous ways to hold learners' interest, by exposing them to live real-world resources. This is especially true in subjects like astronomy, geology, and marine biology. But how can an e-Learning system teach people to repair a car, run a factory-floor machine, or do some other complex real life activity? Computer simulations can demonstrate such things, but real interactive learning experiences would be better.

[caption id="attachment_246" align="aligncenter" width="500"]Augmented Reality: An Eye-Popping New e-Learning Tool Augmented-Reality-Technology-022 Augmented Reality: An Eye-Popping New e-Learning Tool[/caption]

That's where a powerful new training technology called Augmented Reality (AR) can help. What you are about to see may seem unbelievable, but people are doing it now with available software on regular PCs. And their AR-based content can be delivered today on the SyberWorks Training Center or any other LMS that supports web-based courses.

Mixing Real and Virtual

Augmented Reality is the mixing of live web-cam feeds with computer-generated data, images, UI elements, and text. This is NOT the same as the pre-packaged special effects that Hollywood has been feeding us for decades. AR mixes dynamic computer-generated images with real-time feeds from PC web-cams.

Companies have been developing this technology since the early 1990s. And you can discover more about it by Googling "augmented reality" PLUS:

• microsoft
• google
• adobe
• flash
• toolkit
• e-learning

You'll discover a lot. At this writing, for example, YouTube hosted some 8,000 videos about AR. And when I did those searches, here are four of the best AR demos that I found (be sure to turn your PC speakers on):

• Here's a popular demo from GE (click the "See How It Works" link in the window that opens): ge.ecomagination.com/smartgrid/?c_id=googaugreal&gclid=CPP14ZXW-Z4CFag65QodPGAWJA#/augmented_reality

• This BMW video may be the best example I found of using AR to teach users a real-life process (car repair), and then guide trained repairmen on the shop floor:    youtube.com/watch?v=P9KPJlA5yds&feature=related

• Imagine how you might apply the technique shown in this next video to the printed materials that your students use, or that instructors display on monitor screens:    youtube.com/watch?v=iT2ek8N0VlY&NR=1

• Homeland Security even has this high-end firefighting/haz-mat application, which trains professionals realistically, but without exposing them to harm:        fdnntv.com/review.asp_Q_reviewID_E_6_A_title_E_Augmented_Reality_Training_Unit

And if you want to see more, here you go:

• video.google.com/videoplay?docid=6523761027552517909#

• video.google.com/videoplay?docid=6523761027552517909#docid=-7208350155329800209

• brandrepublic.com/Discipline/Digital/News/938024/google

• youtube.com/watch?v=1_7NW_u3VFo&feature=related

• youtube.com/watch?v=29OSzQbxpcQ&feature=related

• youtube.com/watch?v=5M-oAmBDcZk&feature=related

• youtube.com/watch?v=79Lx87MtcC0&NR=1

• youtube.com/watch?v=FENBx1h4cic&feature=related

• youtube.com/watch?v=HTYeuo6pIjY&feature=related

• youtube.com/watch?v=IZOeRhQdew8&feature=related

• youtube.com/watch?v=rgXzdUb_fug&feature=related

• youtube.com/watch?v=RsehKGygClQ&feature=fvw

• youtube.com/watch?v=sxr8oaRUq6k&feature=related

• youtube.com/watch?v=v9Zl1e5pAHA&feature=related

• youtube.com/watch?v=yFwzFby2eNo&feature=related

• youtube.com/watch?v=ZKw_Mp5YkaE&feature=related

Many AR applications use available software and web cams. Some (such as the Homeland Security and car-repair examples) involve special goggles. But many more let people view AR content directly on PC screens. In most of these, users hold black-and-white pattern cards (called "markers") in front of their PC web cams. These markers tell PCs which images to display, the data to show about them, and how this "virtual content" should change as students move the markers in front of the web cams.

But while viewing AR videos, please think about how the underlying capabilities shown might work in your training projects. This video of virtual water bouncing off a poor researcher

(  http://www.youtube.com/watch?v=-NAH5vlkgkk&feature=related ) brings a smile, but its important point is the "physical" real-time interaction between the man and the dynamic computer-generated objects.

So instead of bouncing virtual water off students' heads, your next AR project might let automobile designers see how air flows around a car model that they hold in their hands... and to explore how this flow changes as they move the model within its virtual AR wind-tunnel. And without any extra development effort, it could also reveal the differing aerodynamics of alternative car designs. All without actually building wind-tunnels or testing full-sized vehicles in special labs.

Ready to Try?

If you'd like to explore AR more deeply, this site:  youtube.com/watch?v=jU6PcBS1pWw&NR=1&feature=fvwp  describes one way to create AR applications using Adobe Flex and a 3D-graphics program like Google SketchUp, Maya, or Blender. The presentation is fast and you must be familiar with web coding. But if you're technically minded and seriously interested, go for it!

And at the end, it mentions how to incorporate AR material into web sites and online e-Learning screens. This hints that AR content could be used today on the SyberWorks Training Center or any other LMS that handles web-based courses.

Born in research labs, AR has been migrating into commercial, advertising, and training applications... and even to individual content-creators' desktops. You would do well to follow its progress if your e-Learning products would be more effective with:

• Computer-generated content displayed above instructor's class notes when students view them on classroom monitors, or above students' printed training materials on their own PC screens.
• Online course controls, navigation buttons, and other informative images overlaid on real-world videos (like our car-repair example).

Whether teaching "book topics" or the most complex real-time processes, your users might benefit from AR's ability to help:

• Teach learners and hold their interest.
• Certify their competency (including in "real-time test-bed" environments).
• Guide them through related tasks on-the-job, after training.

Someday, perhaps, your learners could be as lucky as that BMW repairman we saw earlier. I believe that we'll all soon include at least some AR content in our training programs and user documentation... either because we want to, or because our competitors beat us to it.

About the Author:

Dave Powell is Documentation Manager for SyberWorks, Inc., a privately-held supplier of e-Learning software and training. For the past 15 years, he has written award-winning marketing collateral and user documentation for hardware/software companies like PictureTel, 3Com, Philips Medical Systems, Polaroid, and SyberWorks. Prior to that, he edited and wrote for publications like Computerworld, Infosecurity News, Networking Management, Digital Design, LightWave, Popular Computing, Harvard Business Review, and Leaders. (During that time, he also served as an author and Editorial Advisor for Sesame Street.)

About SyberWorks, Inc.

SyberWorks, Inc. is a leader in the custom e-Learning Solutions and Learning Management System/Learning Content Management System (LMS/LCMS) industries for Fortune 1000 corporations, law enforcement, healthcare, and other industries. Located in Waltham, Massachusetts, the company serves the multi-billion-dollar e-Learning market. Since 1995, SyberWorks has developed and delivered unique and economical solutions to create, manage, measure, and improve e-Learning programs at companies and organizations in the United States, Canada, Europe, and around the world.




Occupation: CEO of SyberWorks

About the Author: Dave Boggs is the founder and CEO of SyberWorks, Inc (www.syberworks.com). He has been involved with computer-based and web-based training for more than twelve years. Before founding SyberWorks, Dave was the VP of Sales and Business Development for Relational Courseware. He holds a Bachelor of Science degree in Physics from Union College in Schenectady, NY, and an MBA from the Kellogg School of Management at Northwestern University in Evanston, IL. The Boggs e-Learning Chronicle Dave Boggs also writes the Boggs e-Learning Chronicle, which reports on trends, provides observations, and information about e-learning and web-based training.


Saturday, October 15, 2011

Augmented Reality Unveiled for Symbian Applications

Live in Augmented Reality Unveiled for Symbian Applications

By greymatter india



Just going through good news for Nokia owners, I came across a thought as to so much have been achieved by a mobile world. Well, I am thoroughly excited to experience augmented reality on my Symbian. Yes, Layar launched its augmented reality version for Symbian applications. I am sure just like me, many of you must have thought of the disappearing charm belonging to Nokia Phones. Listening to Android and iPhone, I had almost lost faith in Symbian application development. However, Layar has rebuilt the faith proving there are still millions of Symbian Smartphone owners out there, representing a lucrative market for developers.



[caption id="attachment_58" align="aligncenter" width="243" caption="Augmented Reality Technology : Live in Augmented Reality Unveiled for Symbian Applications"]Augmented Reality Technology : Live in Augmented Reality Unveiled for Symbian Applications[/caption]


With tons of Layars to choose from on OVI store, you can surely expect same functionality the Android and iPhone versions offer. All Symbian^3 phones are supported (Nokia N8, C7, C6-01 and E7) as well as few S60 5th Edition devices (Nokia N97 and N97 mini).

Augmented reality is something that is being heard since early 2009; however, the question arises as to why Layar thought launching its Augmented Reality browser to Nokia-based OS so late? It has been on Android and iOS for a long time now. Is it that difficult to develop a Symbian version or is there something else? I guess, we’ll soon find out.

What is augmented reality?


According to Wikipedia, our office knowledge sensei, an augmented reality is a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery.

People who are new to the entire concept of augmented reality; here I bring-in explanation to what it is. Augmented reality enables users to overlay digital content onto a view of the real world. As its name suggests, developers create individual ‘layers’ for the app, each of which does something different. For example, using your handset’s camera, GPS, accelerometer and digital compass, the handset can bring up information about a local business, including local tweet, shopping data, travel data, and much more.

There are various layers like weather layer that fetches the weather forecast in your city; office layer finds more details about the office and satellite tracks that spot satellites in space. A simple example of one of the augmented reality layer is, point your camera to a location and through GPS and compass you can get detail of the place.

Features of Layar for Symbian phone applications are as follows:




  • Facilitates discovering places and find details about the places from the list of layers that are both free and paid.

  • Switch between live and augmented reality mode easily.

  • Explore 3D objects, sounds, videos and amazing interactivity with different Layers.

  • Get directions to a nearby Layer location easily.

  • Change between the genre of old and new look of the places.

  • Share the place, take a picture and post it on twitter.

  • Discover restaurants, bars, shops and houses nearby.

  • Learn history of a particular building or a monument.



An Insight to Layar


Layar adopts simple things. It takes a streaming image input from your mobile phone’s camera, and adds one, or even a number of layers onto it, also knighted filters. With these filters you can find Pizza shops, bars, pubs, interesting art, or even, houses in the vicinity. With 400 layers and more, I am sure you will find something useful for yourself.

Layar’s own local search engine can be called as one of the most basic but significant filters. The layer does a Google Maps search, and surrounds you with the results on a grid. It asks you for only two things to fetch you what you need: the keyword and the distance. Layar and Google will initially show you the name and distance of the object searched for. In case you need more information, just focus on a specific information and press OK button. You’ll get the address, phone number and can even plot your route.

Layar has also proved efficient when I travel, I now use these layers to learn the history of Italy or Egypt, or simply which way to walk to the nearest subway station. Just point your camera and follow the virtual signs!


About the Author:Grey Matter India (GMI) Technologies Pvt. Ltd. is a leading IT services and solutions provider that excels at providing web application development Symbian application development, wireless application development, and offshore mobile application development service.

Articles Source: Live in Augmented Reality Unveiled for Symbian Applications

Saturday, September 17, 2011

What is Augmented Reality?

What is Augmented Reality? (And what can it do for my business?)


Author:Amadeus Consulting

Augmented reality, by definition, is any view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery. This is a fairly broad definition that encompasses a lot of smaller categories.

Augmented reality is a technology that is expanding very quickly, and that has expanded further than most people realize. There have been major breakthroughs in the technology, including miniaturization and development; however there are still some weaknesses and difficulties that have yet to be solved.

[caption id="attachment_9" align="aligncenter" width="300" caption="Augmented Reality : What is Augmented Reality?"]Augmented Reality : What is Augmented Reality?[/caption]

When most people think of augmented reality, they tend to think of super futuristic heads-up displays that can instantly provide information on any object it sees, and help direct the user\'s interactions with reality, like we have seen in the Terminator or Iron Man movies.

However, mobile technologies, digital cameras, cutting edge software developers, and the power of crowd-sourced information  has helped build a new generation of augmented reality applications that are pushing the limits of the technology and creating new tools for individuals and businesses to engage each other.

This has transformed augmented reality from bulky hardware setups into small apps that run on common smartphones, home computers, and Internet applications. No longer do we need bulky goggles, awkward setups, or futuristic hardware to make it work, which has opened it up to wide-scale commercial use.

What can it do?

Despite some still existing limitations, augmented reality is actually impressively powerful, especially in mobile devices. We will discuss specific limitations in a bit more detail at the end of this article, but first the good stuff: what it can do.

Augmented Reality on Mobile Devices

Many smartphones, including the Apple iPhone™ and many Android™ phones, now come with a built-in GPS system and compass, which means that the phone can determine its location and know which direction you are facing. This is important because most mobile augmented reality applications rely on knowing your position, rather than on object recognition (but there are a few of those too).

This includes providing directions, providing information on things around you, and updating you when something important happens in your area. For example, if you were in a mall, an augmented reality application could help guide you to stores that had an item you wanted, update you when flash sales and discounts happen, and help you locate your friends should one get lost.

One of the more popular applications on the Droid is Google\'s™ Sky Map application. Users can hold their phone up to the night sky and instantly see a label for all the stars and constellations. As the user points the phone in different directions, the image on the screen adjusts appropriately to display labels for what the user is viewing in real life.

Other similar applications have taken this technology and applied it to searching. Augmented reality browsers work by displaying search results based on proximity. As you search for the nearest pizza restaurant or hotel, these browsers will display the results in real-time digital information on top of the real world, as seen through the camera on your mobile phone. As you hold your phone up to the horizon and spin around, the overlay will show you which results appear in whichever direction you are looking.

One of the most impressive reality browser is called Layar, which allows users and developers the ability to build custom tools. As a result, users can search for hundreds of different types of things, including nearby tweets, nature pictures, service opportunities, and community events. Layar can display 3D object overlays, such as displaying the Berlin wall as it stood before 1989, or accurately placed information icons.

Augmented Reality with Webcams and Internet Applications

Another form of augmented reality that is becoming increasingly common in mobile and web applications is the use of webcams or phone cameras to overlay images onto whatever the camera is viewing.

In many cases this uses QR codes, essentially a high-tech barcode, or other visual cues in order to know how to display an object. For example, magazines, business cards, trading cards, or other materials can be printed in order to provide visual cues to the camera. Hold the card closer to the webcam and the object gets bigger; tilt or rotate the card, and the virtual object moves along with you.

This lets you virtually manipulate objects, which can be great for online shopping, games, development, and other applications. There are hundreds of examples that are currently in use, but each of them provide a new level of interactivity that gives the user the ability to 'interact' with the product, rather than just  see pictures or video.

Some of these applications also recognize physical gestures, which lets you control the application just by standing in view of the camera and making the appropriate gestures. For example, some applications let you virtually try on clothing from an online store. By using simple gestures, like raising your arm to the right or left, you can move to the next article of clothing, or add the current one to your shopping cart, or change the color, or any number of programmable commands.

This gives the user full control without the need to return to the computer to make selections or work with the program.

Digital live cameras have also been employed in augmented reality billboards. These billboards record what is happening on the street below, and overlay information or advertising.

One example is in Amsterdam where a prerecorded video of EMTs and medical personnel are attacked when trying to rescue an injured person. This prerecorded (and staged) video is overlaid onto a live video of people on the street. When you look at the billboard, you see what looks like a tragic event taking place. The message is that everyone needs to be aware of public servants, and help keep them safe.

This type of impact marketing reaches audiences by showing them what a situation would look like in real life. This can be for public safety situations, as described above, or for product promotion in which the audience can visualize how a certain product might look in their own home.

Custom Augmented Reality Business Integration

Companies have also started building their own augmented reality platforms for training, efficiency, and performance improvement. These projects help new and experienced employees hone their skills, learn new techniques, and respond more quickly to real-time information.

One example is BMW which is in the process of deploying its own augmented reality application for mechanics. This application is designed to improve training time, reduce errors and increase efficiency by guiding mechanics through the repair process.

This platform, which is an integration of custom hardware and software, has mechanics use specialized goggles that employ object recognition to accurately display select car parts in their real location. Not sure how to remove the radiator? This system will show you exactly which parts you need to move and remove in order to replace it. It does this by overlaying images of each part, and gives visual instructions for removing each piece.

Augmented reality applications are already being developed in many other industries, including health care and natural resource development. The increased access to real-time information gives managers and on-the-ground people, from well drillers to brain surgeons, a leg up on the competition.

What are its limitations?

The limitations mostly depend on the platform. For most businesses seeking to develop something to engage customers, matching the desired features of the application to the right platform may be a large hurdle. We have discussed some suggestions for matching a project to the right platform before, mostly for mobile and desktop applications, and it definitely applies here as well.

Currently, most smartphones depend on GPS and an internal compass for direction and location. This works in many situations, but is limiting because of its inherent inaccuracy. The GPS can tell what street you are on, and the compass can tell generally what direction you are facing, but if you wanted to include accurate overlays on objects or buildings, it would be nearly impossible without object recognition, or other visual location cues. You could get semi-close, sure, but without more powerful object recognition software, and more powerful mobile devices to run that software, there will always be very noticeable incongruities.

Fortunately, like with most technology, it is improving quickly. In a few years, near-real-time object recognition on smart phones will be a reality. Already Google\'s app 'Google Goggles' employs rudimentary object recognition, which can read and translate text, recognize paintings and landmarks, read barcodes among other things, but it still has trouble recognizing and differentiating many common objects. Also, even Google Goggles has a somewhat considerable delay in processing time and using its online knowledge database to make comparisons, which prevents it from being used in a practical AR experience.

Other limitations include wide-spread social adoption of the technology. Mobile devices, webcams, and other necessary technologies are fairly common, but still not everyone uses these devices, and not all those will use augmented reality applications. For now, it is mostly a novelty. But as more people engage the technology, user experience, usability, and quality will improve, which will result in better and more engaging applications.

So what is next?

As technology progresses, expect to quickly see augmented reality become increasingly standard in web and mobile applications. As hardware and software improve, augmented reality will become more mainstream, letting people visualize any product just by scanning its barcode, or even just by pure object recognition.

Integration into mobile devices is a given, but also expect to see it integrated into our social lives and as part of our daily experience. Already game developers, marketers, advertisers, manufactures, doctors and many other industries are working to develop augmented reality applications that will give them a leg up on their competition and produce better results in less time.

As always, we are always willing to take on a challenge and would love to work with you to build a market leading augmented reality product that will impress your clients and your competition. Let us know how our experienced development team can help you succeed.

Article Source: http://www.articlesbase.com/gadgets-and-gizmos-articles/what-is-augmented-reality-and-what-can-it-do-for-my-business-2364269.html

About the Author

About the Author


The marketing team at Amadeus Consulting considers it part of their daily tasks to stay on top of what is going on in the technology marketplace. It is important to our company culture to be technology thought leaders, but we also want to share our knowledge and insights with readers excited about the latest and greatest tech news in the Tech Market Watch blog.